Jason Wolley
3D Rigger, Animator, Modeler, and Python Scripter
Contact:
917-538-8666
For these live-action spots I created highly-detailed 3D technical previz videos in which the measurements of sets, camera data, and actor timing were figured out precisely in Maya.
In the case of the above IBM spots, I also processed the Maya camera animation data that was then taken and piped directly into the real-life camera rigs for perfect timing of the long, flowing camera movements.